The flying ability allows so many shortcuts that nothing else in this game. I played a daemon in the run, because she's the fastest and strongest character at low levels. This is a very enertaining one, just it is difficult to do things fast in it. After an expansion pack and some patches, the game is still full of weird glitches and bugs (you can see a few of them in this run). Sacred also has a delay in the mouse controls, which makes very hard to pick up the item you want precisely and fast. The maps are drawn very bad, you can get stuck on almost everything, and the character really doesn't want to run around the obstacles. However, this run is far from perfect, since it's affected heavily by randomness, just like Diablo II.Īlthough this game seems a generic hack'n'slash, it can't be played that fast and smooth as Diablo. This autumn, I re-planned the route, and with much more segments, luck manipulation, new tricks and strategies, I could cut down more than half an hour of the time (it was 2:15 last year). I started to plan this run in 2007, but then I didn't even played the game for a year. You gave me a lot of happy moments, in form of great speedruns, plus you helped me to make my own run, and submit it. ![]() First of all, I would like to say thanks to SDA, its whole staff and every member of the speedrunner community, too.
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